Bursts of Activity


OK, more like long peri­ods of inac­tiv­ity punc­tu­ated by more bursts of inac­tiv­ity. I haven’t died, dis­ap­peared, been sent to prison, been kid­napped by Beyea Aliens (kudos to any­one who gets the ref­er­ence) or any other big nasty problems.

I have in fact been work­ing my [insert ver­nac­u­lar here] off at work with lit­tle time to spend either devel­op­ing or blog­ging — despite which, I have been work­ing on CR: TNB (all will be made clear soon — ish) using LibT­COD with all it’s creamy good­ness. Unfor­tu­nately, my brain is a bit stuck on ASCII rogue­likes, but hope­fully a lit­tle tweak­ing here and there and I can have a pretty/shiny chrome/concrete kind of world in glo­ri­ous semi-graphicy ASCII goodness.

The world has taken a slight twist, as I’ve started think­ing a lit­tle bit more about “how we got where we are” from where we are now, and with zom­bies being every­where, I thought I’d add a lit­tle flavour to the world.

I want to say I’ll have some­thing to show at the end of the week, but that’s just beg­ging for trou­ble. Instead, I’m going to leave you with some­thing new: The Plague.

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