OK, more like long periods of inactivity punctuated by more bursts of inactivity. I haven’t died, disappeared, been sent to prison, been kidnapped by Beyea Aliens (kudos to anyone who gets the reference) or any other big nasty problems.
I have in fact been working my [insert vernacular here] off at work with little time to spend either developing or blogging — despite which, I have been working on CR: TNB (all will be made clear soon — ish) using LibTCOD with all it’s creamy goodness. Unfortunately, my brain is a bit stuck on ASCII roguelikes, but hopefully a little tweaking here and there and I can have a pretty/shiny chrome/concrete kind of world in glorious semi-graphicy ASCII goodness.
The world has taken a slight twist, as I’ve started thinking a little bit more about “how we got where we are” from where we are now, and with zombies being everywhere, I thought I’d add a little flavour to the world.
I want to say I’ll have something to show at the end of the week, but that’s just begging for trouble. Instead, I’m going to leave you with something new: The Plague.
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